Title: Subaeria
Developer: Studio Illogika
Status: Early Access
Release Date: 2016
Official Site: http://bit.ly/1NGMidI
Steam Page: http://bit.ly/1l05olG
Developer: Studio Illogika
Status: Early Access
Release Date: 2016
Official Site: http://bit.ly/1NGMidI
Steam Page: http://bit.ly/1l05olG
Hey what’s up, Serpentine here taking a
look at the rouge-lite puzzle action game, Subaeria, developed by studio Illogika, primarily a mobile developer this will be their first original PC
title. In a somewhat near future, post-apocalyptic
setting where the world as we know it has completely flooded, you play a young
girl called Styx who has recently become bankrupt or credless as it’s called in
the game after taking out numerous loans from the big two companies of the
world, Soma and Amos, to feed her virtual reality addiction. Unfortunately in
Subaeria your bank account determines which areas of the underwater labyrinth
you are allowed to enter and entering a restricted zone can end poorly.
In every zone of Subaeria, robots
controlled by Soma and Amos known as cleaners patrol the area for any citizens
found where they shouldn’t be. If any are found, they will be met with deadly
force as the cleaners will aim only to kill with their sawblades, laser rifles,
missiles and other weaponry. While these Cleaners are deadly killing machines,
they also come with one major flaw in that if a cleaner controlled by the Soma Company
comes into contact with the Amos company cleaners they will destroy themselves.
A pretty big flaw considering that both companies’ cleaners patrol the same
areas and are conveniently colour coded for you to take full advantage of. There
are outlier Cleaners with no company association though that you will have to
be aware of. To be able to move freely through zones and areas you will have to
clear out each room by tricking these robots into colliding with each other or
with other elements like laser walls or explosive barrels. There are multiple
puzzle elements to help you eliminate the Cleaners like pressure plates that
change the colour of laser walls, motherboards that need to be activated and
more. You won’t be able to leave a room until there is only one Cleaner left at
which point it will shut down and open the doors for you to proceed on your
journey. Every zone is procedurally generated with the key areas being shuffled
around requiring you to do a little bit of exploring to get where you need to
be, plus each new run will spawn different programs and sniffs to use providing
a somewhat unique experience with each new run.
Using the collision method of eliminating
the cleaners is really the only way to do it as you have no weapons that can
deal with them directly. However you do have a little droid that follows you
around and is capable of loading up 2 programs that can help you out including
things like changing a Cleaners company owner, Placing a decoy to attract
Cleaners away from your position and a healing program. Many of these programs
will require your drone to get up close and personal with the target and it can
only go about an arm’s length distance away from you so you do have to play the
risk and reward game when attempting to use one of these programs. The programs
also work off of a charge system that when depleted will render that program
useless and drop it from your droids ability list. Programs aren’t too rare
though with you easily finding a new one by the time you have depleted the
equipped ones charges. There are also passive upgrades for your character
called sniffs that can be found around Subaeria just like programs can. These
sniffs give bonuses like reduced damage from lasers and a distance increase
that your droid can travel away from you. Both programs and sniffs while being
obtainable for free out in the world can also be purchased with creds that you
can find randomly around the world or by destroying Cleaners however they can
be a bit pricey.
As you travel through the different zones
of Subaeria you’ll meet other people with their own little story’s and snippets
of information about the world. To expand upon that there are also text logs
that can be found around the world or just sent to your droid that can contain
important story elements as well as some other information like emails from Soma
and Amos about your financial status. The main overarching story to the world
has the people of Subaeria separated into certain zones depending on their
financial standing, the zones borders being patrolled by homicidal machines
called Cleaners. Most of the poor people are addicted to an extremely popular
virtual reality game called The Eden Experience that simulates Subaeria and its
people, something that you later find to be more then it seems.
Other features of the game include multiple
endings for each character with 5 endings currently in the game for Styx. There
will be a total of 4 characters in the game at release ranging from the poorest
in Subaeria to those in power.
Altogether Subaeria provides a really cool
world and setting to explore with puzzles that will require you to think and
act extremely quickly. Hearing one of the steel blades activate puts you into
an instant panic especially as they somewhat camouflage into the background and
suddenly appear. The puzzle variation is a little limited at the moment but
that should fix itself overtime as the game is in early access. With the
addition of the other 3 characters Subaeria will have a ton of replay ability
especially if you aim to unlock every characters multiple endings. If you like
puzzle games that aren’t exactly hard to solve but require you to act quickly
and you enjoy the 1 game 1 life gameplay of Rouge-lites then Subaeria is
defiantly worth a look.
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