America's Army: Proving Grounds is a free to play,
multiplayer version of the Americas Army Franchise. This first person shooter
appeared at first to be nothing special. Just another modern military shooter
seeking the Call of Duty masses. While playing for a while I started to notice
some nice features, the game wasn't just a run and gun shooter.
Some of these
features included bleeding out, multiple times I saw players forget to bandage
themselves and watched their health slowly dwindle to 0. Being able to go
prone, this shouldn't be included as a feature as it should be in all FPS but
for some reason is forgotten about. The revival and capture mechanics make the
game more interesting. If you're not killed by a sniper rifle you can be
revived at low health by teammates or you can be captured by the enemy making
it impossible to be revived. While in the process of both of these actions you
make a very distinctive sound which makes it essential to play with the sound
on to be competitive. Suppression fire in Proving Grounds is one of the best
I've seen, or should I say heard. Whenever fired upon behind cover the screen
shakes and the sound quality of the bullets hitting your cover is outstanding.
This is most present while using the sniper rifle as it causes a much larger and
louder effect. There are some essential features I believe should be tidied up
such as grenades randomly appearing at your feet without warning and not being able to change the mouse speed
while scoped, it seems the mouse speed slows significantly.
Proving Grounds controls are the basic FPS controls which
includes pressing "Q" to spot enemies like in Battlefield. There is
also the ability to take cover behind some of the environment, which allows for
ducking and popping up from cover and the ability to slide while running making for some
interesting moments while sliding around corners. The maps are well designed
with multiple ways to flank without being unnecessary and enough cover so as
not to be left out in the open. The graphics are high quality but with some
noticeable texture popping in some of the foliage areas. There are multiple
game modes including Capture and Defend, Assault and Deathmatch all available
in 3 different difficulty modes including Veteran. VoIP is available and can be
disabled easily through the UI which is user friendly and easy to navigate.
Proving Grounds runs on its own client/menu pop up which includes the server
browser and the ability to change your settings before you enter a game. I
found the scoreboard popping up every time the round ended to be annoying and
taking away from the game. It should only show at the end of the match or the
time it is up dropped drastically. Some of the key bindings may need to be
changed to suit. Going into cover instead of going prone can be frustrating as
you can't go prone from being behind cover and have to instead walk backwards
then hit the key to go prone.
America's Army: Proving Grounds is currently in open beta on
Steam. It's a quality First Person Shooter with many additional features and
average to good graphics. With so much polish on the game it is a shame there
isn't an FOV slider and you will have to play around with resolutions to get
the best result depending on your screen. I would suggest this game to those
that want a more tactical shooter where the run and gun style of gameplay is
punished hard.
No comments:
Post a Comment