Wednesday 5 February 2014

Driftopia Boosting Its Way To PC and PS3



 
Namco Bandai has released the first free to play Ridge Racer into closed beta a few weeks ago and I thought I'd test it out. Ridge Racer: Driftopia locks you into a impenetrable machine that somehow fuels itself from smashing stuff up. Just don't hit that building head on, it isn't quite indestructible.
I haven't played any of the other Ridge Racers, so I can't compare this game to its predecessors. Instead I'll look at it as it is, a free to play racing game. Driftopia isn't a single player game nor is it a multiplayer game. The line gets blurred when the only game mode you can play is sort of like you vs your ghost only the ghosts are players that have previously raced on the course. Being an online racing game I was expecting to be racing with people, be able to crash into them, to just have that human element there as competition. Instead we are presented with an arcade time trial racer. 



So how does it all work? When you enter a race you get to decide which car you want to race. Your selection determines who your opponents ghosts will be and before the race starts you can give your car a slight advantage using the card system. Such advantages include 2Xboost and down force. The card is used up after the race. While the card system is nice, there are those cards that are obviously better than others. Perhaps the reason for not having true multiplayer in the game as you can clear the track with an early boost. This brings me to the boost system. You want boost and you want to boost all the time. It propels your car faster forward and can be combo'ed together to get the best results. To gain boost you have to either destroy stuff or perform manoeuvres. After playing the game for a while you soon learn what can and cannot be destroyed.

 

The cars in Driftopia feel good but in that arcade racer way. It is very easy to start sliding all over the place. You can upgrade your car when it levels up, your car levels up when you complete a number of races. When your car levels up your repair costs go up and here is where the free to play model starts to come into effect. While you can gain repair kits from winning races, some cars can use up 10 repair kits and more if you crash them. If you don't have enough repair kits or the cash for repair kits, remember those car levels you raced so hard for? Well there gone now. This is a part of the game that really annoyed me. I'm fine with being able to buy faster cars in the cash shop or better cards for performance but when you get your car up to a high level, which usually means it's going faster and that brick wall is a lot harder to avoid, the repair cost starts to tally up. This feature also starts to make the game grindy. You revert back to your starter car so you can gain more repair kits so you can then go and race your better cars.


To get cars in Driftopia you have to first destroy them in races. To destroy cars you can either hit them really hard, and I mean really hard, or you can ram into them while boosting which turns your car into a wrecking ball to all other racing cars. Once destroyed that car goes into the challenge line-up of cars. When your car levels up you can race a one off challenge race. You select the cars you want to race out of the line-up and you have to beat them to unlock the cars. As I said you only get one chance at this so if you crash, your challenge race is over and cannot be retried.
Moving on, the destruction in the game is great. The environment reacts with buildings collapsing and statues falling apart. There are shortcuts that require you to smash through shops and buildings which in turn give you more boost. It would seem that this is Driftopias focus, having almost everything destructible and the game encouraging you to take advantage of that. I would of liked to see something similar to Need for Speed: Most Wanted were you can drive through certain areas creating an unpassable obstacle, however I believe this wasn't done because of the time trial manner of the game and would end in countless amounts of rage every time you're tailing someone and you end up getting destroyed.


The free to play element of the game allows you access to 2 free garage slots, a free card booster pack every 24hrs and access to every racing mode currently available including the tracks. You can purchase garage slots, cars, cards and repair kits although not separately. They have to be bought in packs starting from $2.49 or your regional equivalent. While I am content with the model, there are some changes I would like to see such as unlockable garage slots through game play and more repair kits given for placing in the first 3 of a race. If you like arcade racers, like to compete for the best lap times and are satisfied with the free to play model then Ride Racer: Driftopia is a quality racing game. If you want to be able to race your friends or other people in a real multiplayer environment, have a large selection of cars and racetracks then maybe this isn't the game for you. Ridge Racer: Driftopia is coming to PC and PS3

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